Thanks everyone for commenting the last post. I want to give special thanks on Wildstar intelligent comment (attached below). I agree with you and what I meant was exactly what you said, but in other words. At least inside Second Life a rich VIP is a Real Life person with a dream. People that work hard in Real Life to make their dream come true inside Second Life. That was a surprise for me. I didn’t expect that. Maybe because I am still thinking as in Real life. Well, in Real Life is truth that most VIP worked hard to make their dream come true, but we have also inheritors VIP - people that didn’t work hard for their dreams. This is the main difference from the Second Life VIP that surprises me.
Reproduction of last Wildstar post comment
Thank you for the "greek god" :))
Even if I am not :)
It is a beautiful article: I'm happy to have met you and to have found your blog.
I loved the last paragraph: there are some deep thoughts there.
It made me think about being rich and VIP. Surely I am not a VIP in SL: I was at that party because my girlfriend got the invitation for me. She is not rich either though: she even got a second RL work to be able to pay her tier and keep her dream alive.
I am sure that some people at the party were rich, land barons or so, but most people were probably paying that level of tier because they too have a dream, they have something to give, they find a way to express themselves. There are so many wonderful creations in SL.
I believe the real VIPs are those behind places that make you happy just looking around you after a TP
I must go back to explore your old articles now :)
Anna Avalanche and Friends Style blog describe Second Life virtual world and Real Life information. Here you can find news, tips and entertainment for your real life (RL) and second life (SL). I would like also to invite you not only to read, comment but also help sending information about your real or second life.
Wednesday, March 19, 2008
Monday, March 17, 2008
VIP LINDEN PARTY
I was invited for a VIP party from linden’s lab. Like the French say “la crème de la crème” and I got all exited!! This is a Second Life concierge-level resident’s party. Or let’s say a festivity for special clients that pay Linden Lab 125 USD or more each month. (http://blog.secondlife.com/2008/03/08/what-are-you-doing-next-saturday/)
Of course I can’t talk about all nice people that I meet, remorsefully. But I would like to introduce nice VIP people. Oh! I was looking for Anshe Chung. Someone told me she was around there somewhere. Sorry I couldn’t interview her this time. Oh for does that don’t know Anshe is the richest person on second life, earned more than a million dollars and one of the guest of the party.
Of course I can’t talk about all nice people that I meet, remorsefully. But I would like to introduce nice VIP people. Oh! I was looking for Anshe Chung. Someone told me she was around there somewhere. Sorry I couldn’t interview her this time. Oh for does that don’t know Anshe is the richest person on second life, earned more than a million dollars and one of the guest of the party.
Anshe Chung is the main avatar (online personality) of Ailin Graef in the online world Second Life. Referred to as the "Rockefeller of Second Life" by a CNN journalist, she has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies, and has been featured in a number of prominent magazines such as Business Week, Fortune and Red Herring.
Just arrived at the party on Mount Olympus ( http://slurl.com/secondlife/Mount%20Olympus/128/128/0 ) and I meet Wildstar Beaumont a very handsome Greek God, but he was from Italy. He was very kind to show me how to get to the party. He authorizes me to show some of his nice pictures. You can also see on his flickr ( http://www.flickr.com/photos/wildstar_b ).
I also meet a lot of nice and intelligent people. Like the Makwa and Clowey Greenwood. Clowey is working on the educational island Biome for Northern Michigan University with her husband's help. This island is to enjoy, learn about biodiversity and for them to hold classes as well open to the public. She was so nice to invite me in a tour on her virtual University. I will cover that soon I am sure.
This is Laura Ophelia and me dancing. This girl is so nice… she is an island owner and a very nice person. We talked about a lot of things while dancing even about economy. No wonder she is a successful landlord. She is very intelligent and bright.
Geno Zhichao, Ash Klata and Zeus Argus they are business partners. Geno Zhichao is the owner of Firmament Island and has order two more new island and, Zeus is his partner in the rental company called Platinum Properties. They liked to dance with me. Thank you for dancing with me. Stu Source is a software guy and he keeps the bad guys out. Well he has an island. The Sunbelt Island is a fun place to have parties, hang out and relax in the tropical island climate. He also have the Sunbelt software company ( http://www.sunbelt-software.com/ ). Hi is creating firewalls and antivirus that he sells on his SIM. Of course we dance together. He is a polyglot, a computer genius, love Sci-Fi and know how to have fun too. Well he is from Florida. I bet his Island is hot!!
I was curious to see how the VIPs have fun. People say that VIP party is boring and tedious. However the ones I meet are intelligent and bright people. They know how to have fun and have beautiful avatar. Some estrange ones, like this dragon, but well they have money and creativity. What else to say.
Finally I meet Fleche Xeno. He is the jelly on my side. He wasn’t a jelly before he meets me. He was a very handsome male avatar. Well I think maybe I melt him in a jelly when he started to dance with me. Laughs!!! I am kidding. Please, no need to call the ambulance, he is fine. He is owner of the f(x) Marketing Management a consulting firm inside SL. On real life he is an art curator, business consultant (MBA) and communicator (Philosophy Degree, Strategic Consulting). Wow! Good catch ladies!!! He is not a jelly I assure that.
What I realize is that second life creates an innovative atmosphere and a place where intelligent motivated people around the world can meet each other. How could I meet this people if SL didn’t exist? Maybe what makes them rich people isn’t their money, but their inquisitive inside soul. I mean isn’t Second Life a mind world? For me the soul is essential and more important than body exterior. Maybe we are control by our genes. I know that human evolution lead us to considerate body aspects more important. That isn’t bad at all. Well think that when we choose a partner indirectly we are aiming a good husband for our child and a fertile female to give a healthy of offspring. That’s way cosmetic and beauty industry grows so much. Maybe with the modern genetic this isn’t so important anymore. Maybe with genetic manipulation and the Human Genome Project we are giving a step into what really worth. Inside Second Life it is not different, but here a special soul can make the difference. You can easier have a nice outfit here than in real life. But isn’t easy to achieve a beautiful soul on real or second life.
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Wednesday, March 12, 2008
Dejá vù international is the first Second Life magazine printed in real life
Dear friend sorry for not posting these days, but it was the woman international day and I was fascinated by the pressed magazine.
I received the first magazine born in Second Life printed in real life. The magazine is very beautiful and amazing!! The quality of the paper and the images are better than from “Veja - the best Brazilian magazine”. I am very happy from receiving the magazine and by the letter full of praises about my contribution. I am very proud to be part of this new proposition for Second Life.
We now have three options to read the magazine, on our hands the printed magazine, on the web site and inside Second Life. The content is also wonderful. If you want to make part of this new reality, please, contact me. This magazine is already a success and will achieve much more.
Daije you really surprise me this time। Congrats to all readers, journalists and sponsors that made this magazine amazing.
I received the first magazine born in Second Life printed in real life. The magazine is very beautiful and amazing!! The quality of the paper and the images are better than from “Veja - the best Brazilian magazine”. I am very happy from receiving the magazine and by the letter full of praises about my contribution. I am very proud to be part of this new proposition for Second Life.
We now have three options to read the magazine, on our hands the printed magazine, on the web site and inside Second Life. The content is also wonderful. If you want to make part of this new reality, please, contact me. This magazine is already a success and will achieve much more.
Daije you really surprise me this time। Congrats to all readers, journalists and sponsors that made this magazine amazing.
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Saturday, March 8, 2008
International Women's Day
It’s International Women's Day. Time to celebrate!!! On this occasion remember all the women in your life and make them feel as extraordinary as they always are. Wish us all love and feelings that we are truly special
Little bit about this historical day.
International Women's Day (IWD) is marked on March 8 every year. It is a major day of global celebration for the economic, political and social achievements of women.
The IWD is also celebrated as the first spring holiday, as in the listed countries the first day of March is considered the first day of the spring season.
The first IWD was observed on 28 February 1909 in the United States following a declaration by the Socialist Party of America. The idea of having an international women's day was first put forward at the turn of the 20th century amid rapid world industrialization and economic expansion that led to protests over working conditions. Women from clothing and textile factories staged one such protest on 8 March 1857 in New York City. The garment workers were protesting against very poor working conditions and low wages. The protesters were attacked and dispersed by police. These women established their first labor union in the same month two years later.
In the West, International Women's Day was commemorated during the 1910s and 1920s, but dwindled. It was revived by the rise of feminism in the 1960s.
Little bit about this historical day.
International Women's Day (IWD) is marked on March 8 every year. It is a major day of global celebration for the economic, political and social achievements of women.
The IWD is also celebrated as the first spring holiday, as in the listed countries the first day of March is considered the first day of the spring season.
The first IWD was observed on 28 February 1909 in the United States following a declaration by the Socialist Party of America. The idea of having an international women's day was first put forward at the turn of the 20th century amid rapid world industrialization and economic expansion that led to protests over working conditions. Women from clothing and textile factories staged one such protest on 8 March 1857 in New York City. The garment workers were protesting against very poor working conditions and low wages. The protesters were attacked and dispersed by police. These women established their first labor union in the same month two years later.
In the West, International Women's Day was commemorated during the 1910s and 1920s, but dwindled. It was revived by the rise of feminism in the 1960s.
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Friday, March 7, 2008
contest from sl illustrated
Hi I would like to invite you for a nice contest from sl illustrated if you have a club, SIM or just management one. Please speak with Ariel Lingiuan. This is a great opportunity to have your place advertised and earn some money also.
This are some information about the contest send by Ariel
Stars of SLI Contest
Theme : Zodiacs ( Aquarius, Pisces, Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpio, Sagitarius, Capricorn )
Finals Date : May 17, 2008
This contest is a way to:
1) Get a chance for your club/establishment to win 25K for top group prize
2) Give the patrons of your club the chance to win 25K for 2 top individual prize
3) Generate traffic for your club through voting for candidates
4) Reinforce the values of SLI : Community, Beauty and Freshness
Prizes:
L$25,000 for Top Male Winner
L$25,000 for Top Female Winner
Modeling Contracts from SLI Modeling Inc for the Top Male and Female Winner
L$25,000 for Top Club with the most number of votes combined for their representatives in Phase 2
L$ 2,500 each for the 10 individuals
If you have questions send your IM to Ariel Lingiuan or Ted1 Kamachi, since IMs's can be capped, we would appreciate if you can send notecards about your questions.
Ariel I expect I assisted you. I wish this clue help everyone also.
This are some information about the contest send by Ariel
Stars of SLI Contest
Theme : Zodiacs ( Aquarius, Pisces, Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpio, Sagitarius, Capricorn )
Finals Date : May 17, 2008
This contest is a way to:
1) Get a chance for your club/establishment to win 25K for top group prize
2) Give the patrons of your club the chance to win 25K for 2 top individual prize
3) Generate traffic for your club through voting for candidates
4) Reinforce the values of SLI : Community, Beauty and Freshness
Prizes:
L$25,000 for Top Male Winner
L$25,000 for Top Female Winner
Modeling Contracts from SLI Modeling Inc for the Top Male and Female Winner
L$25,000 for Top Club with the most number of votes combined for their representatives in Phase 2
L$ 2,500 each for the 10 individuals
If you have questions send your IM to Ariel Lingiuan or Ted1 Kamachi, since IMs's can be capped, we would appreciate if you can send notecards about your questions.
Ariel I expect I assisted you. I wish this clue help everyone also.
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Future in Second and First Life!! A tribute to men imagination, From Jules Verne to metaverse
Text and Photography by Anna Avalanche
Who know the future? Speculate about the future is something like ride a balloon; we don’t know where to go. Through the history men always imagine the upcoming. Scientist, Science-fiction writers, and common people using imagination made future possible. Exploring metaverse looking for interesting places and people I found out St Michel, the first museum in Second Life to honor the life and creative works of the 19th century French author Jules Gabriel Verne. His imagination and attention to detail combined to help him predict many aspects of life that are relevant even to the early 21st century, such as camera-phones and fuel-cells. Jules Verne, together with Hugo Gernsback and H G Wells, is often referred to as the 'Father of Science Fiction'.
St Michel - the Jules Verne Muse, Jockeys Ridge (134, 228, 23)
— 100
— 100L
So what about the future? According to Veritas Raymaker SL has a great future as a virtual world, especially because it is founded upon and driven by user-generated content. As we all know, it is the residents in SL who really make SL what it is. However, exploring SL and getting to learn about SL requires a great deal of time and patience. That is SL's biggest strength, yet at the same time it's weakness (because many people do not realize how much time it takes, and therefore leave disillusioned, or with an inaccurate understanding of how SL can help bring cultures closer).
Dress: AA Purple — AA Trade Company, Cleary (120, 70, 113)
— 100L
Who know the future? Speculate about the future is something like ride a balloon; we don’t know where to go. Through the history men always imagine the upcoming. Scientist, Science-fiction writers, and common people using imagination made future possible. Exploring metaverse looking for interesting places and people I found out St Michel, the first museum in Second Life to honor the life and creative works of the 19th century French author Jules Gabriel Verne. His imagination and attention to detail combined to help him predict many aspects of life that are relevant even to the early 21st century, such as camera-phones and fuel-cells. Jules Verne, together with Hugo Gernsback and H G Wells, is often referred to as the 'Father of Science Fiction'.
St Michel - the Jules Verne Muse, Jockeys Ridge (134, 228, 23)
Spread over small beautiful islands and comprising self-paced informational experiences, it is hoped that the variations in type and scale of the exhibits will convey some sense of the sheer breadth of Verne's genius. St Michel - the Jules Verne Museum draws its name from a series of boats which Verne himself owned.
Veritas Raymaker a Professor at Nanyang Technological University (NTU) in Singapore designed this and other facilities in SL. According to Veritas ideally, the visitor should visit the airship first. He intentionally designed it not to be immediately clear what to do next. Anyway it is very nice to get a ride in a balloon see the sea and the islands from above and feel free! I felt like I was inside Verne’s “Around the World in Eighty Days”. This is a very romantic place at the sunset, but watch out when you reach the cloud. Veritas deliberately designed the airship to be unsafe! You can fall down because there are no safety railings. He wanted to evoke the sense of exploration and adventure that was very important to Verne.
Veritas is interested in education and basically the exhibits are meant to evoke emotions from each of the main literary works for which Verne was famous. Such as, Journey to the Center of the Earth (1864), From the Earth to the Moon (1865), Twenty Thousand Leagues under the Sea (1870), and Around the World in Eighty Days (1873).
— 100
As Veritas Raymaker is looking for how to help people understand more about real life, he also designed a marine environments centre dedicated to manatees and dugongs.
Suit: AA Black Sequince Sensation — AA Trade Company, Cleary (120, 70, 113)
Suit: AA Black Sequince Sensation — AA Trade Company, Cleary (120, 70, 113)
— 100L
This was a great surprise! All my articles are not about places in SL but real people that worked hard to create a better future in second or real life. From Van Gogh to Jules Vernes in real life to some extraordinary people I met in metaverse like Veritas.
Visitors to this Centre are provided with opportunities to learn more about the threats facing these aquatic mammals, and the efforts which are being undertaken to preserve their natural habitat.
Necklace: Dolphin FEMALE –AA Trade Company, Cleary (120, 70, 113)
— 300L
Face Light: FaceFX Designer v1.3 – AA Trade Company, Cleary (120, 70, 113)
— 375L
— 300L
Face Light: FaceFX Designer v1.3 – AA Trade Company, Cleary (120, 70, 113)
— 375L
Hope the future for these beautiful, cute animals are not the extinction. I would love to help keeping these animals alive. Oh!! It was so cute and fun to swim with the mother and his Young baby manatee. Hope this article can help preserve all in dangerous species as well.
The Rhode-Raymaker Marine Enviro, Manatee Reserve (92, 94, 26)
The Rhode-Raymaker Marine Enviro, Manatee Reserve (92, 94, 26)
So what about the future? According to Veritas Raymaker SL has a great future as a virtual world, especially because it is founded upon and driven by user-generated content. As we all know, it is the residents in SL who really make SL what it is. However, exploring SL and getting to learn about SL requires a great deal of time and patience. That is SL's biggest strength, yet at the same time it's weakness (because many people do not realize how much time it takes, and therefore leave disillusioned, or with an inaccurate understanding of how SL can help bring cultures closer).
Dress: AA Purple — AA Trade Company, Cleary (120, 70, 113)
— 100L
Maybe our closer future will be live on the moon. Till then you can have fun simulating a low gravity experience and have fun at St Michel museum or learn more about aquatic mammals.
Anna Avalanche clothes are from:
AA Trade Company, Cleary (120, 70, 113)
Anna Avalanche clothes are from:
AA Trade Company, Cleary (120, 70, 113)
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The first days of Second Life
The following is a book summary that originally appeared on Reuters.com.
NEW YORK (Reuters) - When executives from San Francisco-based Linden Lab built Second Life, they had a sense they were doing something historic. So, to keep tabs on their creation, they contracted their own journalist to chronicle the growth of the Internet’s first virtual world.
Now that chronicler, Wagner James Au, has released a comprehensive history of Second Life’s early days in his book “The Making of Second Life: Notes from the New World” (HarperCollins, $25.95).
Second Life has lost some of its buzz in the past year. Growth has leveled, and media investigations have highlighted possible fraud and child pornography within its borders. Early hopes of Second Life’s potential to market real-world brands largely failed in practice. But with 1.2 million active users, it is still the dominant player in a rapidly expanding virtual worlds industry, with the most content and a highly loyal fan base.
It may surprise readers of Au’s book to find that Linden Lab originally wanted a simulation of the natural world. What actually transpired is quite different.
While many people have a Second Life character — called an “avatar” — that looks like them, others pick talking cartoon animals or blinking robots. The environments are similarly varied, from reproductions of European cities to areas with a fantasy or science-fiction theme.
Repeatedly, Linden Lab set out to offer one product, only to find a combination of financial restraints and input from their customers pushing them into marketing something very different.
ACCIDENTAL FLIGHT
For example, one of Second Life’s most distinctive and memorable experiences is flying. With the click of a button, an avatar will soar gracefully into the stratosphere, exactly as one might imagine Superman does it.
But flight, as Au recalls, was practically an accident. In a virtual world filled with hills and buildings, no one had the time for the more difficult task of programming an avatar’s ability to climb.
Similarly, Linden Lab assumed it would create an in-world experience for avatars to play in. It was only after programmers started using their own product they realized it would be better to allow their users to build their world for them.
Linden’s users quickly began constructing their own buildings, clothing, and nightclubs. Pleased to have their users create content, Linden tried to encourage the practice with a system of ratings. An avatar could register an endorsement of a particularly attractive home with the click of a mouse.
“It’s fair to say the voting boxes began to be abused almost the very moment they were introduced,” Au writes.
Cliques of users banded together to vote positively or negatively en masse, in exchange for favors or to pursue petty vendettas.
The ratings system was eventually abandoned. Like so much else in Second Life, including the in-world currency called the “Linden Dollar,” the ability to buy and sell land, or the popularity of adult-themed virtual goods and services, users had their own ideas about the technology and what best to do with it.
Au dedicates his book to those creators of content. “They’re more important to the world’s success than the company which actually owns it,” he said.
As new virtual worlds come online and try to lure some of Second Life’s users and hype, the story of how Second Life came to be may provide a road map for others.
“Second Life isn’t the only model, but ultimately I think it’s the only reliable one,” Au said. “Otherwise, a company will be forced to produce content to an ever-demanding audience of largely passive consumers. That’s destined to fail.”
(Reporting by Eric Krangel; Editing by Eddie Evans)
from Reuters
If you have a history about the old times of SL and would like to share with us please get in touch with me (Anna Avalanche). I would love to publish it!
NEW YORK (Reuters) - When executives from San Francisco-based Linden Lab built Second Life, they had a sense they were doing something historic. So, to keep tabs on their creation, they contracted their own journalist to chronicle the growth of the Internet’s first virtual world.
Now that chronicler, Wagner James Au, has released a comprehensive history of Second Life’s early days in his book “The Making of Second Life: Notes from the New World” (HarperCollins, $25.95).
Second Life has lost some of its buzz in the past year. Growth has leveled, and media investigations have highlighted possible fraud and child pornography within its borders. Early hopes of Second Life’s potential to market real-world brands largely failed in practice. But with 1.2 million active users, it is still the dominant player in a rapidly expanding virtual worlds industry, with the most content and a highly loyal fan base.
It may surprise readers of Au’s book to find that Linden Lab originally wanted a simulation of the natural world. What actually transpired is quite different.
While many people have a Second Life character — called an “avatar” — that looks like them, others pick talking cartoon animals or blinking robots. The environments are similarly varied, from reproductions of European cities to areas with a fantasy or science-fiction theme.
Repeatedly, Linden Lab set out to offer one product, only to find a combination of financial restraints and input from their customers pushing them into marketing something very different.
ACCIDENTAL FLIGHT
For example, one of Second Life’s most distinctive and memorable experiences is flying. With the click of a button, an avatar will soar gracefully into the stratosphere, exactly as one might imagine Superman does it.
But flight, as Au recalls, was practically an accident. In a virtual world filled with hills and buildings, no one had the time for the more difficult task of programming an avatar’s ability to climb.
Similarly, Linden Lab assumed it would create an in-world experience for avatars to play in. It was only after programmers started using their own product they realized it would be better to allow their users to build their world for them.
Linden’s users quickly began constructing their own buildings, clothing, and nightclubs. Pleased to have their users create content, Linden tried to encourage the practice with a system of ratings. An avatar could register an endorsement of a particularly attractive home with the click of a mouse.
“It’s fair to say the voting boxes began to be abused almost the very moment they were introduced,” Au writes.
Cliques of users banded together to vote positively or negatively en masse, in exchange for favors or to pursue petty vendettas.
The ratings system was eventually abandoned. Like so much else in Second Life, including the in-world currency called the “Linden Dollar,” the ability to buy and sell land, or the popularity of adult-themed virtual goods and services, users had their own ideas about the technology and what best to do with it.
Au dedicates his book to those creators of content. “They’re more important to the world’s success than the company which actually owns it,” he said.
As new virtual worlds come online and try to lure some of Second Life’s users and hype, the story of how Second Life came to be may provide a road map for others.
“Second Life isn’t the only model, but ultimately I think it’s the only reliable one,” Au said. “Otherwise, a company will be forced to produce content to an ever-demanding audience of largely passive consumers. That’s destined to fail.”
(Reporting by Eric Krangel; Editing by Eddie Evans)
from Reuters
If you have a history about the old times of SL and would like to share with us please get in touch with me (Anna Avalanche). I would love to publish it!
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